<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
	<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
	<!-- Bigg Adventure Advanced Loot Rules window, driven by hjclient.dll (dinput8.dll) and #advloot rules ui -->
	<Label item="ARW_FilterLabel">
		<ScreenID>ARW_FilterLabel</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>7</Y>
		</Location>
		<Size>
			<CX>40</CX>
			<CY>15</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Text>Filter:</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
	</Label>
	<Editbox item="ARW_Filter">
		<ScreenID>ARW_Filter</ScreenID>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>46</X>
			<Y>4</Y>
		</Location>
		<Size>
			<CX>196</CX>
			<CY>20</CY>
		</Size>
		<TooltipReference>Part of an item name (all words must match). Click Search to apply.</TooltipReference>
		<Style_Border>true</Style_Border>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
	</Editbox>
	<Button item="ARW_Search">
		<ScreenID>ARW_Search</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>246</X>
			<Y>4</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Show the rules whose item name matches the filter.</TooltipReference>
		<Text>Search</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_ClearFilter">
		<ScreenID>ARW_ClearFilter</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>319</X>
			<Y>4</Y>
		</Location>
		<Size>
			<CX>60</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Clear the filter text and show every rule again.</TooltipReference>
		<Text>Clear</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_Newest">
		<ScreenID>ARW_Newest</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>382</X>
			<Y>4</Y>
		</Location>
		<Size>
			<CX>92</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Sort by when the rule was added (newest first) instead of by name.</TooltipReference>
		<Style_Checkbox>true</Style_Checkbox>
		<Text>Newest first</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_KAll">
		<ScreenID>ARW_KAll</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>28</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Every rule.</TooltipReference>
		<Text>All</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_KLoot">
		<ScreenID>ARW_KLoot</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>77</X>
			<Y>28</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Always Loot rules.</TooltipReference>
		<Text>Loot</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_KSell">
		<ScreenID>ARW_KSell</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>150</X>
			<Y>28</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Always Sell rules.</TooltipReference>
		<Text>Sell</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_KStore">
		<ScreenID>ARW_KStore</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>223</X>
			<Y>28</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Always Store rules (to the Hoard).</TooltipReference>
		<Text>Store</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_KOff">
		<ScreenID>ARW_KOff</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>296</X>
			<Y>28</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Rules that are switched off.</TooltipReference>
		<Text>Disabled</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Listbox item="ARW_List">
		<ScreenID>ARW_List</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>52</Y>
		</Location>
		<Size>
			<CX>470</CX>
			<CY>250</CY>
		</Size>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<TooltipReference>Your automatic loot rules. Select one for the buttons below; right-click a row to inspect the item.</TooltipReference>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Style_Border>true</Style_Border>
		<Style_VScroll>true</Style_VScroll>
		<Columns>
			<Width>230</Width>
			<Heading>Item</Heading>
		</Columns>
		<Columns>
			<Width>60</Width>
			<Heading>Action</Heading>
		</Columns>
		<Columns>
			<Width>50</Width>
			<Heading>On</Heading>
		</Columns>
		<Columns>
			<Width>100</Width>
			<Heading>Added</Heading>
		</Columns>
	</Listbox>
	<Button item="ARW_Toggle">
		<ScreenID>ARW_Toggle</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>306</Y>
		</Location>
		<Size>
			<CX>100</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Switch the selected rule on or off (it is kept either way).</TooltipReference>
		<Text>Enable/Disable</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_Loot">
		<ScreenID>ARW_Loot</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>107</X>
			<Y>306</Y>
		</Location>
		<Size>
			<CX>56</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Change the selected rule to Always Loot.</TooltipReference>
		<Text>Loot</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_Sell">
		<ScreenID>ARW_Sell</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>166</X>
			<Y>306</Y>
		</Location>
		<Size>
			<CX>56</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Change the selected rule to Always Sell.</TooltipReference>
		<Text>Sell</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_Store">
		<ScreenID>ARW_Store</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>225</X>
			<Y>306</Y>
		</Location>
		<Size>
			<CX>56</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Change the selected rule to Always Store.</TooltipReference>
		<Text>Store</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_Remove">
		<ScreenID>ARW_Remove</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>284</X>
			<Y>306</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Delete the selected rule.</TooltipReference>
		<Text>Remove</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_Inspect">
		<ScreenID>ARW_Inspect</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>357</X>
			<Y>306</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Show the selected item.</TooltipReference>
		<Text>Inspect</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_Prev">
		<ScreenID>ARW_Prev</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>329</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Previous page.</TooltipReference>
		<Text>&lt; Prev</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_Next">
		<ScreenID>ARW_Next</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>77</X>
			<Y>329</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Next page.</TooltipReference>
		<Text>Next &gt;</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ARW_Refresh">
		<ScreenID>ARW_Refresh</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>150</X>
			<Y>329</Y>
		</Location>
		<Size>
			<CX>70</CX>
			<CY>19</CY>
		</Size>
		<TooltipReference>Reload the list.</TooltipReference>
		<Text>Refresh</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Label item="ARW_Note">
		<ScreenID>ARW_Note</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>226</X>
			<Y>331</Y>
		</Location>
		<Size>
			<CX>248</CX>
			<CY>15</CY>
		</Size>
		<TextColor>
			<R>180</R>
			<G>180</G>
			<B>180</B>
		</TextColor>
		<Text>Rules apply to corpses and personal loot.</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
	</Label>
	<Screen item="HJ_AdvLootRulesWnd">
		<ScreenID>HJ_AdvLootRulesWnd</ScreenID>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>320</X>
			<Y>160</Y>
		</Location>
		<Size>
			<CX>486</CX>
			<CY>380</CY>
		</Size>
		<Text>Advanced Loot Rules</Text>
		<Style_Transparent>false</Style_Transparent>
		<DrawTemplate>WDT_Def</DrawTemplate>
		<Style_Titlebar>true</Style_Titlebar>
		<Style_Closebox>true</Style_Closebox>
		<Style_Minimizebox>true</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Escapable>true</Escapable>
		<Pieces>ARW_FilterLabel</Pieces>
		<Pieces>ARW_Filter</Pieces>
		<Pieces>ARW_Search</Pieces>
		<Pieces>ARW_ClearFilter</Pieces>
		<Pieces>ARW_Newest</Pieces>
		<Pieces>ARW_KAll</Pieces>
		<Pieces>ARW_KLoot</Pieces>
		<Pieces>ARW_KSell</Pieces>
		<Pieces>ARW_KStore</Pieces>
		<Pieces>ARW_KOff</Pieces>
		<Pieces>ARW_List</Pieces>
		<Pieces>ARW_Toggle</Pieces>
		<Pieces>ARW_Loot</Pieces>
		<Pieces>ARW_Sell</Pieces>
		<Pieces>ARW_Store</Pieces>
		<Pieces>ARW_Remove</Pieces>
		<Pieces>ARW_Inspect</Pieces>
		<Pieces>ARW_Prev</Pieces>
		<Pieces>ARW_Next</Pieces>
		<Pieces>ARW_Refresh</Pieces>
		<Pieces>ARW_Note</Pieces>
	</Screen>
</XML>
