<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
	<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
	<!-- Bigg Adventure public zone list, driven by hjclient.dll (dinput8.dll) and #instui zones (gen_instpicker.py) -->
	<Label item="ZW_Avail">
		<ScreenID>ZW_Avail</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>4</Y>
		</Location>
		<Size>
			<CX>320</CX>
			<CY>15</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>215</G>
			<B>0</B>
		</TextColor>
		<Text>Instances available</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
	</Label>
	<Label item="ZW_Cur">
		<ScreenID>ZW_Cur</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>22</Y>
		</Location>
		<Size>
			<CX>320</CX>
			<CY>15</CY>
		</Size>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Text>Current Zone:</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
	</Label>
	<Listbox item="ZW_List">
		<ScreenID>ZW_List</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>42</Y>
		</Location>
		<Size>
			<CX>322</CX>
			<CY>112</CY>
		</Size>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<TooltipReference>Public versions of this zone. Select one, then Select. R0 is the open world.</TooltipReference>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Style_Border>true</Style_Border>
		<Style_VScroll>true</Style_VScroll>
		<Columns>
			<Width>160</Width>
			<Heading>Zone</Heading>
		</Columns>
		<Columns>
			<Width>60</Width>
			<Heading>Players</Heading>
		</Columns>
		<Columns>
			<Width>90</Width>
			<Heading>Difficulty</Heading>
		</Columns>
	</Listbox>
	<Button item="ZW_Select">
		<ScreenID>ZW_Select</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>4</X>
			<Y>160</Y>
		</Location>
		<Size>
			<CX>80</CX>
			<CY>20</CY>
		</Size>
		<TooltipReference>Move to the selected version of this zone (same spot).</TooltipReference>
		<Text>Select</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="ZW_Cancel">
		<ScreenID>ZW_Cancel</ScreenID>
		<RelativePosition>true</RelativePosition>
		<Location>
			<X>88</X>
			<Y>160</Y>
		</Location>
		<Size>
			<CX>80</CX>
			<CY>20</CY>
		</Size>
		<TooltipReference>Close this window.</TooltipReference>
		<Text>Cancel</Text>
		<TextColor>
			<R>255</R>
			<G>255</G>
			<B>255</B>
		</TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Screen item="HJ_ZonesWnd">
		<ScreenID>HJ_ZonesWnd</ScreenID>
		<RelativePosition>false</RelativePosition>
		<Location>
			<X>400</X>
			<Y>200</Y>
		</Location>
		<Size>
			<CX>336</CX>
			<CY>212</CY>
		</Size>
		<Text>Choose which zone to enter</Text>
		<Style_Transparent>false</Style_Transparent>
		<DrawTemplate>WDT_Def</DrawTemplate>
		<Style_Titlebar>true</Style_Titlebar>
		<Style_Closebox>true</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Escapable>true</Escapable>
		<Pieces>ZW_Avail</Pieces>
		<Pieces>ZW_Cur</Pieces>
		<Pieces>ZW_List</Pieces>
		<Pieces>ZW_Select</Pieces>
		<Pieces>ZW_Cancel</Pieces>
	</Screen>
</XML>
