<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
	<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
	<!-- Bigg Adventure: Adjust Loadout (spec builder), driven by hjclient.dll. Generated by genxml_loadout.py. -->
	<Label item="LD_Title">
		<ScreenID>LD_Title</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location><X>8</X><Y>6</Y></Location>
		<Size><CX>452</CX><CY>16</CY></Size>
		<TextColor><R>255</R><G>255</G><B>255</B></TextColor>
		<Text>You may select one Primary class and up to two Additional classes.</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>true</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="LD_PHead">
		<ScreenID>LD_PHead</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location><X>14</X><Y>28</Y></Location>
		<Size><CX>210</CX><CY>18</CY></Size>
		<TextColor><R>240</R><G>200</G><B>80</B></TextColor>
		<Text>Primary</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>true</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="LD_AHead">
		<ScreenID>LD_AHead</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location><X>248</X><Y>28</Y></Location>
		<Size><CX>210</CX><CY>18</CY></Size>
		<TextColor><R>240</R><G>200</G><B>80</B></TextColor>
		<Text>Additional</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>true</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Button item="LD_P01">
		<ScreenID>LD_P01</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Bard (Primary)</TooltipReference>
		<Location><X>14</X><Y>48</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>BardIcon</Normal>
			<Pressed>BardIcon</Pressed>
			<Flyby>BardIcon</Flyby>
			<Disabled>BardDisabledIcon</Disabled>
			<PressedFlyby>BardIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P02">
		<ScreenID>LD_P02</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Beastlord (Primary)</TooltipReference>
		<Location><X>68</X><Y>48</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>BeastlordIcon</Normal>
			<Pressed>BeastlordIcon</Pressed>
			<Flyby>BeastlordIcon</Flyby>
			<Disabled>BeastlordDisabledIcon</Disabled>
			<PressedFlyby>BeastlordIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P03">
		<ScreenID>LD_P03</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Berserker (Primary)</TooltipReference>
		<Location><X>122</X><Y>48</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>BerserkerIcon</Normal>
			<Pressed>BerserkerIcon</Pressed>
			<Flyby>BerserkerIcon</Flyby>
			<Disabled>BerserkerDisabledIcon</Disabled>
			<PressedFlyby>BerserkerIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P04">
		<ScreenID>LD_P04</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Cleric (Primary)</TooltipReference>
		<Location><X>176</X><Y>48</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>ClericIcon</Normal>
			<Pressed>ClericIcon</Pressed>
			<Flyby>ClericIcon</Flyby>
			<Disabled>ClericDisabledIcon</Disabled>
			<PressedFlyby>ClericIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P05">
		<ScreenID>LD_P05</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Druid (Primary)</TooltipReference>
		<Location><X>14</X><Y>102</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>DruidIcon</Normal>
			<Pressed>DruidIcon</Pressed>
			<Flyby>DruidIcon</Flyby>
			<Disabled>DruidDisabledIcon</Disabled>
			<PressedFlyby>DruidIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P06">
		<ScreenID>LD_P06</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Enchanter (Primary)</TooltipReference>
		<Location><X>68</X><Y>102</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>EnchanterIcon</Normal>
			<Pressed>EnchanterIcon</Pressed>
			<Flyby>EnchanterIcon</Flyby>
			<Disabled>EnchanterDisabledIcon</Disabled>
			<PressedFlyby>EnchanterIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P07">
		<ScreenID>LD_P07</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Magician (Primary)</TooltipReference>
		<Location><X>122</X><Y>102</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>MagicianIcon</Normal>
			<Pressed>MagicianIcon</Pressed>
			<Flyby>MagicianIcon</Flyby>
			<Disabled>MagicianDisabledIcon</Disabled>
			<PressedFlyby>MagicianIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P08">
		<ScreenID>LD_P08</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Monk (Primary)</TooltipReference>
		<Location><X>176</X><Y>102</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>MonkIcon</Normal>
			<Pressed>MonkIcon</Pressed>
			<Flyby>MonkIcon</Flyby>
			<Disabled>MonkDisabledIcon</Disabled>
			<PressedFlyby>MonkIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P09">
		<ScreenID>LD_P09</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Necromancer (Primary)</TooltipReference>
		<Location><X>14</X><Y>156</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>NecromancerIcon</Normal>
			<Pressed>NecromancerIcon</Pressed>
			<Flyby>NecromancerIcon</Flyby>
			<Disabled>NecromancerDisabledIcon</Disabled>
			<PressedFlyby>NecromancerIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P10">
		<ScreenID>LD_P10</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Paladin (Primary)</TooltipReference>
		<Location><X>68</X><Y>156</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>PaladinIcon</Normal>
			<Pressed>PaladinIcon</Pressed>
			<Flyby>PaladinIcon</Flyby>
			<Disabled>PaladinDisabledIcon</Disabled>
			<PressedFlyby>PaladinIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P11">
		<ScreenID>LD_P11</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Ranger (Primary)</TooltipReference>
		<Location><X>122</X><Y>156</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>RangerIcon</Normal>
			<Pressed>RangerIcon</Pressed>
			<Flyby>RangerIcon</Flyby>
			<Disabled>RangerDisabledIcon</Disabled>
			<PressedFlyby>RangerIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P12">
		<ScreenID>LD_P12</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Rogue (Primary)</TooltipReference>
		<Location><X>176</X><Y>156</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>RogueIcon</Normal>
			<Pressed>RogueIcon</Pressed>
			<Flyby>RogueIcon</Flyby>
			<Disabled>RogueDisabledIcon</Disabled>
			<PressedFlyby>RogueIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P13">
		<ScreenID>LD_P13</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Shadow Knight (Primary)</TooltipReference>
		<Location><X>14</X><Y>210</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>Shadow KnightIcon</Normal>
			<Pressed>Shadow KnightIcon</Pressed>
			<Flyby>Shadow KnightIcon</Flyby>
			<Disabled>Shadow KnightDisabledIcon</Disabled>
			<PressedFlyby>Shadow KnightIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P14">
		<ScreenID>LD_P14</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Shaman (Primary)</TooltipReference>
		<Location><X>68</X><Y>210</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>ShamanIcon</Normal>
			<Pressed>ShamanIcon</Pressed>
			<Flyby>ShamanIcon</Flyby>
			<Disabled>ShamanDisabledIcon</Disabled>
			<PressedFlyby>ShamanIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P15">
		<ScreenID>LD_P15</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Warrior (Primary)</TooltipReference>
		<Location><X>122</X><Y>210</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>WarriorIcon</Normal>
			<Pressed>WarriorIcon</Pressed>
			<Flyby>WarriorIcon</Flyby>
			<Disabled>WarriorDisabledIcon</Disabled>
			<PressedFlyby>WarriorIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_P16">
		<ScreenID>LD_P16</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Wizard (Primary)</TooltipReference>
		<Location><X>176</X><Y>210</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>WizardIcon</Normal>
			<Pressed>WizardIcon</Pressed>
			<Flyby>WizardIcon</Flyby>
			<Disabled>WizardDisabledIcon</Disabled>
			<PressedFlyby>WizardIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A01">
		<ScreenID>LD_A01</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Bard (Additional)</TooltipReference>
		<Location><X>248</X><Y>48</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>BardIcon</Normal>
			<Pressed>BardIcon</Pressed>
			<Flyby>BardIcon</Flyby>
			<Disabled>BardDisabledIcon</Disabled>
			<PressedFlyby>BardIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A02">
		<ScreenID>LD_A02</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Beastlord (Additional)</TooltipReference>
		<Location><X>302</X><Y>48</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>BeastlordIcon</Normal>
			<Pressed>BeastlordIcon</Pressed>
			<Flyby>BeastlordIcon</Flyby>
			<Disabled>BeastlordDisabledIcon</Disabled>
			<PressedFlyby>BeastlordIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A03">
		<ScreenID>LD_A03</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Berserker (Additional)</TooltipReference>
		<Location><X>356</X><Y>48</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>BerserkerIcon</Normal>
			<Pressed>BerserkerIcon</Pressed>
			<Flyby>BerserkerIcon</Flyby>
			<Disabled>BerserkerDisabledIcon</Disabled>
			<PressedFlyby>BerserkerIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A04">
		<ScreenID>LD_A04</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Cleric (Additional)</TooltipReference>
		<Location><X>410</X><Y>48</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>ClericIcon</Normal>
			<Pressed>ClericIcon</Pressed>
			<Flyby>ClericIcon</Flyby>
			<Disabled>ClericDisabledIcon</Disabled>
			<PressedFlyby>ClericIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A05">
		<ScreenID>LD_A05</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Druid (Additional)</TooltipReference>
		<Location><X>248</X><Y>102</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>DruidIcon</Normal>
			<Pressed>DruidIcon</Pressed>
			<Flyby>DruidIcon</Flyby>
			<Disabled>DruidDisabledIcon</Disabled>
			<PressedFlyby>DruidIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A06">
		<ScreenID>LD_A06</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Enchanter (Additional)</TooltipReference>
		<Location><X>302</X><Y>102</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>EnchanterIcon</Normal>
			<Pressed>EnchanterIcon</Pressed>
			<Flyby>EnchanterIcon</Flyby>
			<Disabled>EnchanterDisabledIcon</Disabled>
			<PressedFlyby>EnchanterIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A07">
		<ScreenID>LD_A07</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Magician (Additional)</TooltipReference>
		<Location><X>356</X><Y>102</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>MagicianIcon</Normal>
			<Pressed>MagicianIcon</Pressed>
			<Flyby>MagicianIcon</Flyby>
			<Disabled>MagicianDisabledIcon</Disabled>
			<PressedFlyby>MagicianIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A08">
		<ScreenID>LD_A08</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Monk (Additional)</TooltipReference>
		<Location><X>410</X><Y>102</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>MonkIcon</Normal>
			<Pressed>MonkIcon</Pressed>
			<Flyby>MonkIcon</Flyby>
			<Disabled>MonkDisabledIcon</Disabled>
			<PressedFlyby>MonkIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A09">
		<ScreenID>LD_A09</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Necromancer (Additional)</TooltipReference>
		<Location><X>248</X><Y>156</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>NecromancerIcon</Normal>
			<Pressed>NecromancerIcon</Pressed>
			<Flyby>NecromancerIcon</Flyby>
			<Disabled>NecromancerDisabledIcon</Disabled>
			<PressedFlyby>NecromancerIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A10">
		<ScreenID>LD_A10</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Paladin (Additional)</TooltipReference>
		<Location><X>302</X><Y>156</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>PaladinIcon</Normal>
			<Pressed>PaladinIcon</Pressed>
			<Flyby>PaladinIcon</Flyby>
			<Disabled>PaladinDisabledIcon</Disabled>
			<PressedFlyby>PaladinIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A11">
		<ScreenID>LD_A11</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Ranger (Additional)</TooltipReference>
		<Location><X>356</X><Y>156</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>RangerIcon</Normal>
			<Pressed>RangerIcon</Pressed>
			<Flyby>RangerIcon</Flyby>
			<Disabled>RangerDisabledIcon</Disabled>
			<PressedFlyby>RangerIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A12">
		<ScreenID>LD_A12</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Rogue (Additional)</TooltipReference>
		<Location><X>410</X><Y>156</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>RogueIcon</Normal>
			<Pressed>RogueIcon</Pressed>
			<Flyby>RogueIcon</Flyby>
			<Disabled>RogueDisabledIcon</Disabled>
			<PressedFlyby>RogueIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A13">
		<ScreenID>LD_A13</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Shadow Knight (Additional)</TooltipReference>
		<Location><X>248</X><Y>210</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>Shadow KnightIcon</Normal>
			<Pressed>Shadow KnightIcon</Pressed>
			<Flyby>Shadow KnightIcon</Flyby>
			<Disabled>Shadow KnightDisabledIcon</Disabled>
			<PressedFlyby>Shadow KnightIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A14">
		<ScreenID>LD_A14</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Shaman (Additional)</TooltipReference>
		<Location><X>302</X><Y>210</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>ShamanIcon</Normal>
			<Pressed>ShamanIcon</Pressed>
			<Flyby>ShamanIcon</Flyby>
			<Disabled>ShamanDisabledIcon</Disabled>
			<PressedFlyby>ShamanIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A15">
		<ScreenID>LD_A15</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Warrior (Additional)</TooltipReference>
		<Location><X>356</X><Y>210</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>WarriorIcon</Normal>
			<Pressed>WarriorIcon</Pressed>
			<Flyby>WarriorIcon</Flyby>
			<Disabled>WarriorDisabledIcon</Disabled>
			<PressedFlyby>WarriorIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Button item="LD_A16">
		<ScreenID>LD_A16</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Wizard (Additional)</TooltipReference>
		<Location><X>410</X><Y>210</Y></Location>
		<Size><CX>48</CX><CY>48</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<ButtonDrawTemplate>
			<PressedDecal>SelectIcon</PressedDecal>
			<FlybyDecal>HoverIcon</FlybyDecal>
			<Normal>WizardIcon</Normal>
			<Pressed>WizardIcon</Pressed>
			<Flyby>WizardIcon</Flyby>
			<Disabled>WizardDisabledIcon</Disabled>
			<PressedFlyby>WizardIcon</PressedFlyby>
		</ButtonDrawTemplate>
		<DecalOffset><X>0</X><Y>0</Y></DecalOffset>
		<DecalSize><CX>48</CX><CY>48</CY></DecalSize>
	</Button>
	<Label item="LD_PProg">
		<ScreenID>LD_PProg</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location><X>14</X><Y>266</Y></Location>
		<Size><CX>216</CX><CY>16</CY></Size>
		<TextColor><R>0</R><G>220</G><B>0</B></TextColor>
		<Text>[0/1] Select Primary Class</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="LD_AProg">
		<ScreenID>LD_AProg</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location><X>248</X><Y>266</Y></Location>
		<Size><CX>216</CX><CY>16</CY></Size>
		<TextColor><R>0</R><G>220</G><B>0</B></TextColor>
		<Text>[0/2] Select Additional Classes</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Listbox item="LD_Info">
		<ScreenID>LD_Info</ScreenID>
		<RelativePosition>true</RelativePosition>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<TooltipReference>Each class keeps its own level; your level is the lowest of your three.</TooltipReference>
		<Location><X>14</X><Y>288</Y></Location>
		<Size><CX>440</CX><CY>72</CY></Size>
		<Style_Border>true</Style_Border>
		<Columns><Width>90</Width><Heading>Slot</Heading></Columns>
		<Columns><Width>110</Width><Heading>Class</Heading></Columns>
		<Columns><Width>170</Width><Heading>Role</Heading></Columns>
		<Columns><Width>60</Width><Heading>Level</Heading></Columns>
	</Listbox>
	<Label item="LD_Level">
		<ScreenID>LD_Level</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location><X>14</X><Y>364</Y></Location>
		<Size><CX>440</CX><CY>16</CY></Size>
		<TextColor><R>255</R><G>255</G><B>255</B></TextColor>
		<Text>Pick three classes to see the level of this loadout.</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Label item="LD_NameLbl">
		<ScreenID>LD_NameLbl</ScreenID>
		<Font>3</Font>
		<RelativePosition>true</RelativePosition>
		<Location><X>14</X><Y>388</Y></Location>
		<Size><CX>42</CX><CY>16</CY></Size>
		<TextColor><R>255</R><G>255</G><B>255</B></TextColor>
		<Text>Name:</Text>
		<NoWrap>true</NoWrap>
		<AlignCenter>false</AlignCenter>
		<AlignRight>false</AlignRight>
	</Label>
	<Editbox item="LD_Name">
		<ScreenID>LD_Name</ScreenID>
		<DrawTemplate>WDT_Inner</DrawTemplate>
		<RelativePosition>true</RelativePosition>
		<Location><X>58</X><Y>386</Y></Location>
		<Size><CX>190</CX><CY>20</CY></Size>
		<TooltipReference>Optional. Leave it as it is to keep the current name.</TooltipReference>
		<Style_Border>true</Style_Border>
		<TextColor><R>255</R><G>255</G><B>255</B></TextColor>
	</Editbox>
	<Button item="LD_Keep">
		<ScreenID>LD_Keep</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Off: swapping to this loadout moves equipped gear its classes cannot use to your Hoard. On: that gear stays equipped (inactive).</TooltipReference>
		<Location><X>248</X><Y>388</Y></Location>
		<Size><CX>210</CX><CY>16</CY></Size>
		<Style_Checkbox>true</Style_Checkbox>
		<Text>Keep this gear on</Text>
		<TextColor><R>255</R><G>255</G><B>255</B></TextColor>
		<Template>BDT_CheckboxWithText</Template>
		<DecalSize><CX>16</CX><CY>16</CY></DecalSize>
		<TextAlignCenter>false</TextAlignCenter>
		<TextOffsetX>20</TextOffsetX>
	</Button>
	<Button item="LD_Clear">
		<ScreenID>LD_Clear</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Empty this loadout slot (click twice).</TooltipReference>
		<Location><X>14</X><Y>414</Y></Location>
		<Size><CX>90</CX><CY>22</CY></Size>
		<Text>Clear Slot</Text>
		<TextColor><R>255</R><G>255</G><B>255</B></TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="LD_Cancel">
		<ScreenID>LD_Cancel</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Close without saving.</TooltipReference>
		<Location><X>264</X><Y>414</Y></Location>
		<Size><CX>92</CX><CY>22</CY></Size>
		<Text>Cancel</Text>
		<TextColor><R>255</R><G>255</G><B>255</B></TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Button item="LD_Save">
		<ScreenID>LD_Save</ScreenID>
		<RelativePosition>true</RelativePosition>
		<TooltipReference>Save this loadout (free). Swap to it on the Classes tab: 500pp in the Bazaar, PoK or Guild Lobby.</TooltipReference>
		<Location><X>362</X><Y>414</Y></Location>
		<Size><CX>92</CX><CY>22</CY></Size>
		<Text>Save</Text>
		<TextColor><R>255</R><G>255</G><B>255</B></TextColor>
		<Template>BDT_Normal</Template>
	</Button>
	<Screen item="HJ_LoadoutWnd">
		<ScreenID>HJ_LoadoutWnd</ScreenID>
		<RelativePosition>false</RelativePosition>
		<Location><X>260</X><Y>120</Y></Location>
		<Size><CX>476</CX><CY>470</CY></Size>
		<Text>Adjust Loadout</Text>
		<Style_Transparent>false</Style_Transparent>
		<DrawTemplate>WDT_Def</DrawTemplate>
		<Style_Titlebar>true</Style_Titlebar>
		<Style_Closebox>true</Style_Closebox>
		<Style_Minimizebox>false</Style_Minimizebox>
		<Style_Border>true</Style_Border>
		<Style_Sizable>false</Style_Sizable>
		<Escapable>true</Escapable>
		<Pieces>LD_Title</Pieces>
		<Pieces>LD_PHead</Pieces>
		<Pieces>LD_AHead</Pieces>
		<Pieces>LD_P01</Pieces>
		<Pieces>LD_P02</Pieces>
		<Pieces>LD_P03</Pieces>
		<Pieces>LD_P04</Pieces>
		<Pieces>LD_P05</Pieces>
		<Pieces>LD_P06</Pieces>
		<Pieces>LD_P07</Pieces>
		<Pieces>LD_P08</Pieces>
		<Pieces>LD_P09</Pieces>
		<Pieces>LD_P10</Pieces>
		<Pieces>LD_P11</Pieces>
		<Pieces>LD_P12</Pieces>
		<Pieces>LD_P13</Pieces>
		<Pieces>LD_P14</Pieces>
		<Pieces>LD_P15</Pieces>
		<Pieces>LD_P16</Pieces>
		<Pieces>LD_A01</Pieces>
		<Pieces>LD_A02</Pieces>
		<Pieces>LD_A03</Pieces>
		<Pieces>LD_A04</Pieces>
		<Pieces>LD_A05</Pieces>
		<Pieces>LD_A06</Pieces>
		<Pieces>LD_A07</Pieces>
		<Pieces>LD_A08</Pieces>
		<Pieces>LD_A09</Pieces>
		<Pieces>LD_A10</Pieces>
		<Pieces>LD_A11</Pieces>
		<Pieces>LD_A12</Pieces>
		<Pieces>LD_A13</Pieces>
		<Pieces>LD_A14</Pieces>
		<Pieces>LD_A15</Pieces>
		<Pieces>LD_A16</Pieces>
		<Pieces>LD_PProg</Pieces>
		<Pieces>LD_AProg</Pieces>
		<Pieces>LD_Info</Pieces>
		<Pieces>LD_Level</Pieces>
		<Pieces>LD_NameLbl</Pieces>
		<Pieces>LD_Name</Pieces>
		<Pieces>LD_Keep</Pieces>
		<Pieces>LD_Clear</Pieces>
		<Pieces>LD_Cancel</Pieces>
		<Pieces>LD_Save</Pieces>
	</Screen>
</XML>
